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KÆrmTech Industries


Note: The art used in this page was created by Wayne Breaux, artist for Palladium Books. These drawings were scanned from the following books.

Rifts™ is a trademark of Palladium Books.


Welcome to the KÆrmTech Industries Arms Catalog.  We at KÆrmTech Industries understand the risks of running around the galaxy, especially from pirates or Rebels.   So we offer you, our preferred customer, our best selection on arms.  Most of our products are from our manufacturing line, although some products come from joint ventures with other companies, such as Golan Arms, Blastech Industries and MerrSonn Corp.   So just browse our catalog and don't delay.  As always our delivery guarantee:   your order will arrive in less than two weeks if you are within the Core Systems or you'll receive a 25% discount on your next purchase.  Thank you again.


Blaster Pistols

Blastech DL-48

Name: Blastech DL-48
Scale: Character
Skill: Blaster: Heavy Blaster Pistol
Range: 3-10 / 30 / 60
Damage: 5D
Ammo: 50
Cost: 700

Capsule: Following a great line of portable and powerful weapons, Blastech Industries, in conjunction with KÆrmTech Industries has introduced the newest on the line of the DL series, the DL-48. Modeled after the well-known DL-44, the DL-48 has some new additions, some which are increased ammo capacity and a laser targeting system (+1D to Blaster roll). We at KÆrmTech hope that this will become a new standard for heavy blaster pistols.

XT-2 Military Sidearm

Name: Kashan XT-2 Mil. Sidearm
Scale: Character
Skill: Blaster: Blaster Pistol
Range: 3-15 / 50 / 90
Damage: 4D
Ammo: 80
Cost: 400

Capsule: Another reinvention of the repulsorlift, the XT-2 Military Sidearm is another blaster pistol that has been adopted by various armed forces around the galaxy. However, for a blaster pistol, it's size has been dimished considerably (30% smaller than a regular blaster). Another plus for this weapon is the shape. As crazy as it sounds, many clients who have bought this weapon do so because of it's particular shape, which makes is simpler to carry and handle.

KnockDown

Name: Sorosuub KnockDown
Scale: Character
Skill: Blaster: Heavy Blaster Pistol
Range: 3-8 / 20 / 40
Damage: 5D+2
Ammo: 50
Cost: 850

Capsule:  A stronger variation of the heavy blaster pistol, the KnockDown provides an extra punch to take down even a Wookie with a single blast, although official testing has not been realized on any actual Wookies.  Taken from the DL-48, a laser sight (+1D to Blaster roll) has been added to provide a deadly accuracy for a powerful blow.


Blaster Rifles

Stopper

Name: MerrSonn Stopper
Scale: Character
Skill: Blaster: Blaster Rifle
Range: 3-15 / 40 / 80
Damage: 2D to 5D
Ammo: 100
Cost: 1200

Capsule:  After adopting a politic to help the bounty hunters in their job, MerrSonn has designed and built a blaster rifle which allows the user to vary the amount of damage to be caused.  This rifle has not been very popular with bounty hunters, as it was expected, although law enforcement has begun to acquire plenty of these rifles for their use.

527D

Name: KÆrmTech 527D
Scale: Character
Skill: Blaster: Blaster Rifle
Range: 5-20 / 40 / 80
Damage: 5D (7D fire-linked)
Ammo: 80
Cost: 1450

Capsule:  Since two is almost always better than one, the 527D follows up on that promise.  The rifle is capable of firing a single, yet strong, blaster discharge or a double-barreled discharge that is even more powerful.  Tests compare this double discharge similar in some cases to the one fired by most well-known repeating blasters.  So in short, the power of a repeating blaster in a rifle's size.

Deceiver

Name: KÆrmTech Deceiver
Scale: Character
Skill: Blaster: Blaster Rifle
Range: 3-15 / 30 / 50
Damage: 5D+2
Ammo: 60
Cost: 900

Capsule:  A rather small-sized rifle (24% smaller than SoroSuub's Stormtrooper One blaster rifle), the Deceiver does live up to it's name.  Using a special clip designed especially for the Deceiver, a bolt fired from this rifle can do considerable damage, even more than a normal rifle.  Many fringe groups, especially hit squads, have adopted this rifle, since it can easily concealed (+1D to Per or Search difficulty).

D-EMP-fender

Name: KÆrmTech D-EMP-fender
Scale: Character
Skill: Blaster: Blaster Rifle
Range: 3-5 / 15 / 30
Damage: 5D (Ion or Stun)
Ammo: 100
Cost: 1600

Capsule:  Many bounty hunters and law enforcement officials have encountered criminals who have droids to assist them in their crimes, and sometimes these droids are a threat, being heavily modified with combat-oriented SkillWare.  The D-EMP-fender is a great solution for these situations.  This blaster has two settings.  The first is similar to a Stun Pistol, only stunning the intended target.  The second setting will work as an ionization gun.  Both settings cause the same amount of damage and it is not lethal.  This is great for those alive-only bounties.

MerrSonn CAS

Name: MerrSonn CAS
Scale: Character
Skill: Blaster: Blaster Rifle
Range: 5-20 / 50 / 100
Damage: 5D, grenade varies
Ammo: 100, 5 grenades
Cost: 1400

Capsule:  Understanding the concept of having extra firepower in the field of battle, MerrSonn has begun to market it own version of a blaster rifle and grenade launcher all wrapped in a single package.  This beauty has earned a reputation among Churchee's Riflemen and other mercenaries. For the moment, it's main competition is the CAS by KÆrmTech.  It's main advantage over the KÆrmTech model is its longer range.

KÆrmTech CAS

Name: KÆrmTech CAS
Scale: Character
Skill: Blaster: Blaster Rifle
Range: 5-20 / 40 / 70
Damage: 5D, grenade varies
Ammo: 100, 5 grenades
Cost: 1300

Capsule: Sure, the MerrSonn CAS model might have a longer range, but it is sturdier and stronger and no to mention that it is easier to repair (lower one level of difficulty when repairing).


Other weapons

KÆrmTech PlasGoo Gun

Name: KÆrmTech PlasGoo Gun
Scale: Character
Skill: Firearms
Range: 10-30 / 50 / 100
Damage: 9D
Ammo: 50
Cost: 2000

Capsule: Would like to inflict the damage of a thermal well explosive device and inflict that damage from a distance?  Well, sometimes, throwing isn't good enough.   The PlasGoo Gun from KÆrmTech solves that problem.The PlasGoo Gun fires a specially designed round that contains various of the components that are used in the thermal well.  When the round is fired, it superheats in 5 microseconds, reaching temperatures of about 2000º C.  On impact, the force of the bullet is combined with the splash of superheated goopy contents of the round, causing damage so great, few people have survived a hit from this weapon.

Many Imperial units have changed their E-Web Heavy Repeating Blasters with these, since they only require one person to carry, although they have to be very strong (min STR: 4D), and cause heavier damage.  A heavier version is available for vehicle, with a greater ammo capacity (100 round drum) and greater damage (5D speeder scale).  Price tag: 2500 credits.

Bombardier

Name: Golan Arms Bombardier
Scale: Character
Skill: Missile Weapons: Grenade Launcher
Range: 3-10 / 30 / 500
Damage: Varies with grenades
Ammo: 20
Cost: 2050

Capsule: The perfect solution for small infantry units looking for extra firepower against armored opponents, such as vehicles and bunkers. A great support weapon no heavier than a light repeating blaster, it provides covering fire with excellent results. Just ask any Imperial units that have faced a small group of rebels with at least one of these.

BBQer

Name: KÆrmTech BBQer
Scale: Character
Skill: Flame-thrower
Range: 3-10 / 30 / 60
Damage: 5D
Ammo: 30
Cost: 1250

Capsule:  No more unwieldy flame-throwers.  Our latest product, the BBQer combines the portability of a rifle with the power of a flame-thrower.  This gorgeous weapon shoots a burst of flame for each press of the trigger, covering an area of about 10 square meters, which can be manually adjusted.  The ammunition is stored in a special canister, which is connected to the top of the weapon. 

Slash & Seal

Name: KÆrmTech Slash & Seal
Scale: Character
Skill: Melee Weapon: Laser Knife
Range: 3-10 / 30 / 60
Damage: 5D
Ammo: 20 minutes of use / 1 power pack
Cost: 1300

Capsule:  Are you a Jedi wanna-be?  Well, we can't manufacture lightsabers, but we can build something close enough.  This laser knife requires only a fully charged blaster pack to run continuously for about 20 minutes.  A useful tool and, for some, Jedi memobrilia